This book is an introduction to data structures and algorithms for functional programming languages, with a focus on proofs . Starting with sorting and searching, it moves on to priority queues and advanced design and analysis techniques: dynamic programming, amortized analysis, splay trees, skew heaps and pairing heaps. The final part of the book covers a number of selected fun topics: graph algorithms, string search, Huffman's algorithm for generating optimal codes and alpha-beta pruning of game trees.
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This book is an introduction to data structures and algorithms for functional programming languages, with a focus on proofs . Starting with sorting and searching, it moves on to priority queues and advanced design and analysis techniques: dynamic programming, amortized analysis, splay trees, skew heaps and pairing heaps. The final part of the book covers a number of selected fun topics: graph algorithms, string search, Huffman's algorithm for generating optimal codes and alpha-beta pruning of game trees.
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