With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making outdoor landscapes. This title is written to teach users how to design a complete 3D game engine for outdoor environments using hardware-accelerated shaders in DirectX and C++.
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With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making outdoor landscapes. This title is written to teach users how to design a complete 3D game engine for outdoor environments using hardware-accelerated shaders in DirectX and C++.
Read Less
Add this copy of Real-Time 3d Terrain Engines Using C++ and Directx9 to cart. $62.14, new condition, Sold by Just one more Chapter rated 4.0 out of 5 stars, ships from Miramar, FL, UNITED STATES, published 2003 by Charles River Media.