The Ultimate Roblox Book: An...
David Jagneaux,
Heath Haskins
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Real-Time Collision Detection
Christer Ericson
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Drawn to Life: 20 Golden...
Walt Stanchfield,
Don Hahn (Editor)
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Game Programming Gems 8
Adam Lake (Editor)
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The Advanced Roblox Coding...
Heath Haskins
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Spelunky
Derek Yu
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Force: Drawing Human Anatomy
Mike Mattesi
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The Art of Halo: Creating a...
Eric Trautmann,
Frank O'Connor
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White Space Is Not Your Enemy...
Rebecca Hagen,
Kim Golombisky
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Killer Game Programming in...
Andrew Davison
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The Keep of the Lich Lord
Dave Morris,
Jamie Thomson
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Data Visualization in Excel:...
Jonathan Schwabish
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Video Game Storytelling: What...
Evan Skolnick
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Real-Time Rendering, Fourth...
Tomas Akenine-Mo]ller,
Eric Haines
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Code the Classics Volume I
David Crookes,
Andrew Gillett
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Game Design Workshop: A...
Tracy Fullerton
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Transformers for Machine...
Uday Kamath,
Kenneth Graham
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The Art of Spyro: Reignited...
Micky Nielson
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Code the Classics Volume II
Dr. David Braben OBE FREng (Foreword by),
Simon Brew
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The Business of Indie Games:...
Alex Josef
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Development and Deployment of...
'No Bugs' Hare,
Sergey Ignatchenko (Translator)
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Game Physics Engine...
Ian Millington
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Game Development Patterns...
Stuart Butler,
Tom Oliver
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Layout and Composition for...
Ed Ghertner
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