Brands in the Age of AI
Mark Kingsley,
Debbie Millman (Foreword by)
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Exploratory Data Analysis:...
Leandro Nunes de Castro
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Biomedical Imaging Technology...
Ayush Dogra (Editor),
Shalli Rani (Editor)
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Minecraft Escape Rooms
Mojang AB
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Generative AI for Photonic...
Yesudasu Vasimalla (Editor),
Santosh Kumar (Editor)
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Game Development with Godot 4...
Alan Thorn
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The Monumental Elden Ring:...
Sylvain Romieu
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The Game Needs to Change:...
Patrick Prax (Editor),
Clayton Whittle (Editor)
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Game Audio Programming 5:...
Guy Somberg (Editor)
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Teaching Computers to Read:...
Rachel Wagner-Kaiser
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Accessible Communications:...
Lisa Riemers,
Matisse Hamel-Nelis
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Science Comics: Computers:...
Perry E Metzger,
Penelope Spector
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Essential Python for the...
Giovanni Moruzzi
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Geometry Fundamentals of...
Hao Li
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Free Opensource Antivirus...
Cyber Jannah Sakura
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Gamification Practices for...
Osman Seraceddin Sesliokuyucu (Editor)
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A Gamer's Introduction to...
Aaron Langille
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Mortal Kombat: Flawless...
Ian Flynn
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Designing Sound for Animation
Robin Beauchamp
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Original Brand Manufacturing...
Young Won Park,
Geon-Cheol Shin
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Taking Video Out of the Game:...
Brandon Cole
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Data Analytics using Machine...
Seema Rawat,
Neelu Jyothi Ahuja
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From Smart Cities to the...
Norliza Katuk (Editor),
Noradila Nordin (Editor)
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The Definitive Game Narrative...
Brian Kindregan,
Diandra Anne Lasrado
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